Entries in the ‘Uncategorized’ Category:

XBOX 360 — MAGNETICALLY PULLING YOU INTO THE LIVING ENTERTAINMENT EXPERIENCE

We’ve got to get jobs in marketing. Whoever wrote this probably earned 50 grand. We could’ve done it in ten minutes for, say, a couple of free games.


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TECMO GETS ITS TITS OUT AGAIN

There’s an astonishingly great feature over at 1-Up about Team NINJA’s latest development of the awesome Ninja Gaiden — Ninja Gaiden Black. It’s a great piece of Old Games Journalism.

It also includes some of Team NINJA’s finest breast work:

Nice, but we wouldn’t want to be tossed off by that hand.


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IMPORTANT EMILY BOOTH NEWS!

She’s on TV this weekend, talking about war films. Yes, whenever we need an opinion about a war film we always turn to actress/model Emily Booth.

This is taken from the Emily Booth Newsletter, which, er, someone must’ve signed us up for as a joke one time:

Greetings to all you Emily Booth fans ‘outTHERE’!

This is just a quick reminder that Emily will be taking part in ‘The 100 Greatest War Films’ which is being shown on Channel 4 this weekend. The first part is being shown on Saturday May 14th at 9:20pm and the show concludes on Sunday night at 9pm.

For details about the latest offers from Bouff.tv including info about the superb Bits series 5 DVD check out the latest Bouff.tv online newsletter:

Emily Booth Newsletter

AND THE REAL REASON WE DID THIS NEWS:

Renowned war film expert and one-time Bits star Emily Booth, modelling the Queen’s Royal Grenadiers Fifth Regiment swimming uniform.

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SEGA — GIVEN THE BENEFIT OF OUR DOUBT

This is Sega’s new Xbox 360 game. It’s called Full Auto and it revolves around cars with guns on.

Games about cars with guns on are always rubbish. Apart from, maybe, this one. Because it’s by Sega!

Let’s hope the cars can be modded and the game’s presented by Snoop “Doggy” Dogg and you can TXT UR CREW. That would make it even better!

*CRYING AS WE TYPE SMILEY FACE*


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OFFICIAL XBOX 360 SPEC SHEET

It’s all out in the open. This was on Games Press. There’s no need to be afraid any more.

We’ll be spending the next MONTH compiling a list of everyone who posted incorrect messageboard rumours as facts.

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MAINSTREAM RECOGNITION AT LAST!

Hey look. We’re on Gamespot. We took on the role of “pantomime villain” for their two-months-too-late, zeitgeist-missing puff piece on New Games Journalism.

Now something else will come up when we Google our own names at the weekend. Still, could be worse. We could be spending our spare time doing a web site about Darth Vader Lawn Sprinklers. Glad that’s not us doing that.

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ANONYMOUS GAMES INDUSTRY SLAGGING BEGINS!

This is amazing. The best thing we’ve ever been sent. Enjoy it before we’re made to take it down!

Hello, you lovely UK-R people.

The Data Design employee letter prompted me to e-mail you about the time I spent with those shysters at Jester Interactive. We toiled on mostly music-related products and some unseen games (including a Dreamcast title called Hellgate, for which many still bare the scars of naivety and all-nighters due to our fear of “job dependancy deadlines”), and one of the “50th Fastest Growing Companies in Wales” almost never made it. Christmas 2001 – we were callled into the office while we joked “Haha! Merry Christmas, lads! You’re sacked!”. Well, guess what..? Yep, we were all sacked! Before Christmas! Haha! This was blamed on spending much money on Hellgate, but we liked to think it was more likely the £1million pub which our boss spent money on, handily located in the middle of nowhere. A skeleton staff worked while a lot of us had a pretty miserable and uncertain Christmas – mostly beloved programmers getting paid a lot more than they should of been paid.

We all came back though in the New Year after Jester was saved by Big Ben Interactive, and soon they helped release Super Trucks to an unwanting world in new premises with slightly less staff. Super Trucks featured the “Truck Damage System” or “TDS”. Yes! Tedious! That was actually intentional too, but none of the management managed to pick up on that one. The game famously got 4/10 in Official Playstation2 Magazine after our boss unwisely told Manic Miner obsessive “The Starglider” to “f**k off dickhead” via e-mail in response to an innocent query about the game. No one thought nothing of it in management, even when it hit the messageboards and made the top news story in PC Gamer. We then started work on TT Superbikes, which was a labour of love for the management themselves. They love motorbikes! They revved their prized motorbikes outside our windows! What could we do? Besides slowly leave one after the other, while management made no effort to bring you back unless you were a programmer. Jester was relying more and more on external resources, and this kind of upset the established employees who had been with them for some time.

The company meant well with the Manx TT arcade machine in the foyer, but that soon ended up in a state of disrepair and wasn’t fixed. Each day we’d come into the building and be greeted by this malfunctioning piece of videogaming history, and compare it to the crumbling company we were working for. The main boss bloke soon decided to bail out, but not after gleefully leeching money from the coffers. More psychological attempts were made to keep staff. Management would walk into our room and talk about “all those UK developers hitting the wall” before adding “good job you guys are still with us, eh?” before leaving us in a state of frantic paranoia. More staff left though, including many of the directors, leaving the actual culprits of manglement terror. Soon Jester was rightly put into administration. The attached local newspaper front page image confirms this.

Hang on though. How can this be? Why, they’re still out there! They have the same company name! The same logo! The same IP! Well, here’s the thing. They’re now called “Jester Interactive Publishing Limited” and are still operating after a nifty deal with the bank. Did I say nifty? Maybe I should of said illegal and completely wrong. TT was released, but only after a huge amount of pre-orders from very patient punters put the game up at number 5 in the charts. Here’s a tip for all developers/publishers wanting to get high in the charts – make your userbase wait and wait and wait while they desperately grasp their pre-orders. When you eventually release your game after 2 years of the proposed release date, be amazed at your chart position! The “FIFA Street” effect will soon take hold, as causal gamers see your game in the top ten and purchase it because, well, it must be good. Right? It must be! It’s in the top ten!

Jester are the Michael Jackson of the videogame world. They could be caught red-handed forcing people to buy TT Superbikes at gunpoint, only to have the court case fall on its arse and the company get away with it once again. Programmers who could of left and sealed the fate of Jester returned because “they couldn’t be bothered with finding new jobs”. Ironically, Big Ben tried their magic with TT Superbikes and, er, soon went into administration themselves. Also due to the “fear of poaching”, Jester made sure that everyone who worked hard on the TT Superbikes game would not get any form of credit in the manual or the game, except via a cheat mode which the management didn’t actually know about. Surely we’d at least all get a free copy for our hard work?

Nope.

I just hope soon this terrible evil will be cleansed from the land. I’m sure there are decent, honest devcos out there which have hit the wall, where all they had to do to stick around was lie to their employees (“Missing pensions? No, no. The money was just resting in our accounts!”), make very shady deals and dubious decisions. My only comfort is knowing the evil management are actually going to Hell.

I would like to remain anonymous, though thank UK-R for the laughs over the years. Keep up the sterling work.

Anon.

Triple-A! Readers — have you also been violently boned by your games industry paymasters? If so, let UKR shame them to the WORLD!

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PEOPLE WE FEEL SORRY FOR: #2

People who get to go to E3, but have to spend all their time pretending to be enthusiastic about the re-release of some ten-year-old video games in a new novelty format.

Will they see Xbox 360, PS3 and Nintendo Revolution? No. They’ll see no one in their booth apart from, perhaps, some fat kid from IGN who’s being REALLY thorough.

We paid £40 each for all three :(

“Would you like to make an appointment? Oh. What about when we get back? Oh. How about next year? Oh.”


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SUMO DIGITAL ROCKS!

Welcome to UK:Resistance, the world’s premiere site for all your Sumo Digital video game needs!

BREAKING SUMO NEWS: Sumo Digital has announced its next big game — Virtua Tennis World Tour for Sony’s PSP! If it’s only half as good as OutRun2 it’ll STILL be the second-best game of the year!

Does this mean PSP is the new Dreamcast and it’s OK for us to like it now? Or should we just carry on being REALLY EXCITIED about Dreamcast Lite Xbox 360?

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PS2 HAMSTERBALL SCANDAL EXPOSED!

We got mail. Following this story about Hamsterball on PlayStation2, a former employee of the company that made it sent us a possibly libellous — but entertaining! — email about his time with the Hamsterball team. Here it is.

THE EMAIL IN FULL:

Hello chaps,
You featured a game the other day something to do with monkeys in balls, sorry Hamsters in balls. The company that developed it is called Datadesign Interactive who, about 2 years ago, went bust. I know, I was working for them at the time.

Now here’s a funny story. Supposedly they are still going, well, obviously they are! How I don’t know. The guy who “owns” it has used all sorts of names — “Data Design Interactive”, “Datadesign UK Interactive” so on and so on!

Now, I hate this company, the wages they paid were awful, the games they made were awful, surely they should be shut down in some way. I think everyone in his family has owned the company, maybe even his dog!

Surely they can’t still legally be trading, if the company was declared bankrupt or whatever 2 years ago? Go play Lego Rock Raiders or Nickelodeon Party Blast to see how bad they are.

Best story to come out of the company was… The owner tried to pay one guy with ice cream… true story!

The second is that for the company to keep goin when it was failing (after bankruptcy — you work it out, it makes my head hurt) one of the artists at the time took out a 3 or 5k bank loan to give to the owner so that he could pay for stuff (including the artists wages).

He’s a complete cowboy still touting his much failed GODS system.

Any help you can give to collapse this company would be great. Send constant emails to SEGA if you have to, make an online petition anything please help get rid of this disease.

A former employee of Data Design.

Also for my own benefit, please if you refer to this email in any way can you leave it anonymous. I still work in the industry and would like to do so for a long time.

Anon.

Wasn’t that fun?

READERS!
Do YOU Want to use UKR as a forum to anonymously abuse former industry work colleagues? If so, get in touch. We SWEAR on Cream the Rabbit’s life that we’ll keep it all anonymous. It will be fun! Come on, you all work in the industry somehow. Cheers.

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