HELP US KILL THE ’50 CENT’ GAME TEAM
These are the names of everyone involved in the making of the game 50 Cent: Bulletproof, as taken from the game’s manual.
The ones crossed off in red we’ve already killed. The European ones are easy, but we need help from American readers to finish off the US developers. If you manage to kill one let us know who and we’ll update the list!
According to the manual, the best way to kill someone is with a “spectacular headshot” so do it that way. You won’t go to jail, you can just say the people who made the game said to do it. They are literally asking for it.
POSTED BY: Jack_Thompson November 29
filed in Uncategorized on Dec.01, 2004
November 30th, 2005 on 10:46 am
you twats – kill the half arsed rapper not a development team who probably worked their asses off for two years making something they didnt like in the first place. If you really want to help the games industry then shoot some of the half arsed blog journos who drivel on like they actually create something – the trick is to aim through the temples not sticking the barrel in your mouth by the way.
November 30th, 2005 on 11:54 am
If not killing the developers, then those of you who work in Game stores can try another way. Tell everyone who tries to buy this game that they don’t look 18. Even if they’re old and grey. Then don’t accept any ID they provide.
November 30th, 2005 on 12:25 pm
What??? I thought Fiddy made this game himself but it looks like he had a LOT of help.
Another role model brought low. What next? Gary Glitter revealed not to have written his own songs?
November 30th, 2005 on 12:26 pm
No, speedqueen. “Just following orders” is no defence.
November 30th, 2005 on 1:17 pm
If not the developers or the people who work at GAME, then the UK:R guys could at least get rid of the Ads by google for the same game at the bottom of this page.
November 30th, 2005 on 2:24 pm
bonus points to the person that kills reebok
November 30th, 2005 on 4:14 pm
Don’t kill Phil LaMarr! He’s Samurai Jack!
November 30th, 2005 on 5:44 pm
I worked on an equally pitiful, but thankfully more obscure, “urban” themed shitheap of a game recently; it was by far the most cynical and soul destroying dev job I’ve ever had ( and I include a couple of gulf war games created during the last gulf war in that statement). Ultimately though, it’s all your fault. If any of you fuckers had offered to pay my mortgage during this time, I could have stopped.
November 30th, 2005 on 7:54 pm
Surely killing these people would be sending out entirely the wrong message, that “killing is teh cool”.
If we’re going to kill them, they need to be killed in a blue-sky way, sending out the correct message on how to dispatch opponents.
I suggest bouncing on the back of a turtle so it goes into its shell, and then throwing the turtle shell at them until they leap inexplicably high into the air before falling through the floor.
Or, if no turtle comes to hand, we should curl up into a ball, spin on the spot to 120 rpm, and then role at them at speed until they erupt into a shower of gold rings, releasing the cute little bunny ensconced within.
*That’s* the UK Resistance way to teach these racist scunters a lesson.
November 30th, 2005 on 8:56 pm
Bring it on, foo.
I’ll bust a cap in any foo’s ass !
December 1st, 2005 on 1:44 am
“That woman deserves her revenge, and we deserve to die.” – Sidewinder, Kill Bill
…and so do we.
December 1st, 2005 on 4:42 am
John Querza, Paco Erskine, Juan Delgado, Christian Gomez? WTF? We’re now exploiting Mexicans by making them test rubbish games.
December 1st, 2005 on 9:55 am
rook, since when have you heard Erskine to be Hispanic last name, just wondering is all, or for that matter since when is John Querza a hispanic name?
December 1st, 2005 on 11:32 am
Bloomin’ eck, I always wondered what happened to Haydn Dalton since the fall of Psygnosis!