DO WE HAVE ANY EXPECTATIONS FOR THIS?
Or will it just be like a fan project off the internet, seeing as no one good’s left at SEGA Japan any more and this is probably being developed in a portakabin somewhere in the USA anyway?
That’s “Project Needlemouse” the 2D/HD new Sonic game due in 2010. We’re prepared to go out on a limb and predict we’ll be giving it a sympathetic 2 more out of 10 than it deserves next year.
filed in ACTUAL GAMES, SEGA IN THE MODERN AGE on Sep.09, 2009
September 9th, 2009 on 10:05 am
If there is any justice in the world this will be the real deal and be just like the 2nd coming of Christ, only real.
September 9th, 2009 on 11:13 am
Ten years since the Dreamcast launched . . in the US.
I am, however, scheduling a somber play session of Jet Set Radio, Soul Caliber and Shenmue on my beloved futureproof white box for 14 October.
That’s over a month to get organised – perhaps we could all PUT DOWN THE .JPEGS OF LUCY PINDER and take a moment to honour Sega’s (arguably) finest hour.
September 9th, 2009 on 11:41 am
“Built from the ground up”?
Sounds like a childs drawing with “All mi own wurk” written on it to me.
Dunno about the rest of you but if someone now brings out a game like Sonic, zipping round all over the place, requiring reaction times measured in picoseconds, I’d have to class it as unplayable. Whilst I may have been vaguely competant when they were new, I’m utterly useless now. (Not quite devolved to the point where I’m handing games to the kids and asking them to complete them for me though.)
So either they make a superfast smoothly scrolling platformer that’ll be too quick to be playable, or they slow it down and it gets slated as slow, dull and boring.
Damned if they do, damned if they don’t.
September 9th, 2009 on 1:26 pm
Sonic games were never about ‘zipping around requiring reaction times measured in picoseconds’, they were just stylish platformers where you didn’t move at a snails pace like Mario did. The only fast parts were either when you were Super Sonic (ie. invincible anyway), or near-automated events (during those Chemical Plant tubes or Labyrinth waterslides).
Still, I’m glad to see that Sega are still making people clamour over ‘Sonic’s Triumphant Return’ on every single awful game they make. Can’t wait to see how they dick it up this time!
I’m guessing they’ll still stick to six zones that can be completed in half an hour despite having an entire DVDs worth of space and a team that’s a hundred times the size of the original Sonic Team.
September 9th, 2009 on 2:15 pm
As much as it’s hated, isn’t the PSP a perfect format for a 2D Sonic game? Widescreen, enough processing power for the mandatory pretty graphics (Sonic CD is still nicer to look at than most modern games, BROWN BROWN BROWN Zorg goddamnit when are you going to update Blue Sky In Games), and you don’t look gay playing it in public like you do with the DS.
September 9th, 2009 on 2:29 pm
I have to say I think on balance I’d rather be seen in public playing with some other bloke’s todger than playing with a Sony console.
As for this new Sonic game, it could be promising if Sonic doesn’t mutate into anything other than Super Sonic and it doesn’t have cut-scenes after every level involving all the stupid characters Sonic Team have invented over the years. Just Sonic, Robotnik and maybe Tails is all that’s required and none of them should be voice acted.
September 9th, 2009 on 2:37 pm
Most of the modern 2D Sonic games have been fine. ‘Fine’ doesn’t really cut it though, does it?
Let’s face it, nothing is ever going to match up to the memories – even if Sega miraculously managed to bring us a game on par with Sonic 2 or Sonic CD, the series has been raped so hard that it would still be difficult to think of it in the same way ever again.
It just hit me how utterly ludicrous idea is that there could ever be another decent Sonic game :(
September 9th, 2009 on 3:08 pm
Unless it has classic midi music, then I honestly don’t give a fuck how it plays. If I hear a single ‘rawkin’ guitar, I’ll throw up and not touch the game ever again.
September 9th, 2009 on 3:18 pm
I hope Sega has plan to release this game for PC too.
September 9th, 2009 on 3:23 pm
Malorie – Ok fair enough, maybe they weren’t quite that bad. But they bloody feel that way to me now.
September 9th, 2009 on 4:09 pm
“DO WE HAVE ANY EXPECTATIONS FOR THIS?”
No.
September 9th, 2009 on 9:35 pm
Oh christ, I’ve just realised how they’re going to cock it up. Pause at 00:18… that’s not Sonic, is it?
Combine that with the codename ‘Project Needlemouse’, and I’m betting that it’ll star an angry mouse who gets his fix from a syringe.
September 10th, 2009 on 12:09 am
It’s not Sonic…
September 10th, 2009 on 12:11 am
Oh, so I can’t post images. Fucking brilliant. What about links?
http://img268.imageshack.us/img268/5756/sallyg.jpg
September 10th, 2009 on 12:15 am
I can’t wait. Sonic in 2D-HD should be a dream, especially with the Street Fighter IV update raising the bar for what is possible.
September 10th, 2009 on 1:40 am
I hope they learned their lessons. Otherwise, I’ll be cautious, as usual.
The AOU expo is next week, and Sega should announce a new Daytona USA by then. I’m excited about that, tbh.
September 11th, 2009 on 12:58 am
Sonic 4!!!!!!
September 11th, 2009 on 1:14 pm
@ Mina
How dare you!!! The closest Sonic should ever come to PC was when it was on Dreamcast which also had Windows CE although I dont think Sonic was one of the games to use it.
Sonic is for consoles and consoles only… CONSOLES I SAY!!!!