A COUPLE OF SONIC 4 SCREENSHOTS
Someone has broken the UNSPOKEN RULE about not taking screenshots of certain things obtained by using certain procedures and putting them on the internet, but that’s their problem not ours.
That looks very pretty. We’d be tempted to bust out an exclamation mark, were it not the same old boss battle from Sonic 1 in high-res.
Dazzling. We are happy today.
filed in "NEWS", ACTUAL GAMES on Feb.24, 2010
February 24th, 2010 on 2:06 pm
Uh-oh, that second screen shot looks awfully familiar to the very start of Green Hill Zone act 1.
This better not just be a re-make.
February 24th, 2010 on 3:11 pm
Ahhh, blue skies and sunshine how I’ve missed you (or at least I would have if I didn’t still have the Dreamcast plugged in).
February 24th, 2010 on 3:30 pm
Looks nice but (big but) Sonic looks wrong, like he’s spindly but with a huge hydrocephalic head, peanuts/charlie brown style. or super-deformed if you want to go with that definition.
Surely there must be an online petition somewhere addressing this issue?
Oh and well done getting into Clover btw, any chance of an autographed copy being made available?
February 24th, 2010 on 3:40 pm
Looks lovely but I’m already braced for disappointment because I now know that Dimps is making it. Let’s hope that the original senior level designer man from Sonic 3 and Sonic & Knuckles can whip these jokers into shape.
February 24th, 2010 on 4:13 pm
Why are the platform graphics all kinda soft, but everything else is pin sharp? Unless of course, they’re photochopped stills where someone has just dumped sprites over some background graphics. If they have, then they want a severe slapping.
I mean, I used to do that for PR shots, but at least you make them fit together properly… not use the “stick out like a sore thumb” filter on them.
February 24th, 2010 on 5:13 pm
“Uh-oh, that second screen shot looks awfully familiar to the very start of Green Hill Zone act 1.
This better not just be a re-make.”
I would agree, but my pining for an updated Marble Zone would come back drunk and beat me and I would have to tell the doctor I fell down the stairs and accidentally hit the ironing board with my face. >_>
On a similar note, does anyone know why Sumo has based ALL the Sonic courses in ASR on Heroes? Im not complaining, I actually enjoyed Heroes and its art more than i would care to admit, I just think its odd. :S
February 24th, 2010 on 8:21 pm
What are you on? Those look shit.
February 24th, 2010 on 10:36 pm
No they don’t.
Though, hopefully, it’s not just a remake of Sonic 1 and is something new. I’m betting it won’t be, though – first level will be to keep all the whining fans happy then it’ll be something lovely and new and full of magical blue skies (except the last level which will be some sort of factory level, of course. Oh and the underwater stage, but it’ll probably be nice blue water.)
Also why haven’t you covered the fact Richard Jacques was interviewed on Radio 2 last week (it was on at a decent time and everything)?
February 24th, 2010 on 10:37 pm
Hey, I know this thing… Isn’t it from some game smelly bald peoples used to play back in the last century, on the first playstation ?
February 25th, 2010 on 1:48 pm
The comment by “Waffle” has made me very concerned. If this is Sonic 4: Episode 1 then why does it have an almost identical act from Sonic 1 including the boss fight? Yes, there are some nice detailed backrounds and such BUT if this is a remake….then….I’m going to be very disappointed.
(gets cyanide pill ready)
February 25th, 2010 on 7:45 pm
That looks great, but a remake would be a bit whiffy.
February 27th, 2010 on 9:36 pm
In other sonic news, ASR has turned out to be the first non-shit and actually quite lovely sonic game in quite some time. Like mario kart without all the really shit & annoying stuff, with some outrun-ish drifting thrown in. Why is it only ever Sumo that gets SEGA stuff right anymore?