SONIC THE HEDGEHOG 4
Blimey, never thought we’d be typing those words in that particular order. Let’s try typing that again, and see how it feels…
Sonic The Hedgehog 4.
Felt pretty good. We’re probably supposed to be excited about this, but we’re going to hold off on the exclamation marks until we know who’s doing the development. There’s a chance it’s been outsourced to Backbone Entertainment, and we don’t want to be excited about something that’s going to turn out shit with button presses that lag half a second behind the action.
There are some screenshots and facts about Sonic 4 (typing felt nice) on Gamespot. We have not got around to reading any of the facts yet. We are too scared. We have not yet “come to terms” with this development.
VG247 comment-leavers point out that a trailer can be viewed over at Jeux Video. It shows literally THREE SECONDS of the new game and contains Comic Mischief.
filed in "NEWS", ACTUAL GAMES on Feb.04, 2010
February 4th, 2010 on 10:13 am
Whose genius idea was it to make it episodic? They just cannot resist putting a fly in any Sonic related ointment.
Just make a 2D Sonic game and release the fucking thing without any retarded strings attached. And fix the crap looking run animation while you’re about it.
I wonder how much the DLC will cost to play as Knuckles. You just know this is going to be sullied.
February 4th, 2010 on 10:22 am
Was going to watch the video but worried I won’t be able to cope with ‘comic mischief’ :(
February 4th, 2010 on 10:36 am
I’ve found another problem with this game: it’s coming out on PS3. Why isn’t this being made for the Dreamcast?
February 4th, 2010 on 11:12 am
They should put NiGHTS in it. That would be fucking ace.
February 4th, 2010 on 12:38 pm
I’ll straight up admit it; I’m well excited for this, simply because it recalls a time when I wasn’t a mid-twenties, fat, bitter cynic. I was still a bit fat, but at least I wasn’t bitter about it.
As for being episodic, if it’s utter shit, you haven’t got a disc that Game/Station will offer 10p for come trade-in.
February 4th, 2010 on 12:59 pm
Zorg, you are one of the first people I’ve seen since the release of those terribly emulated Sonic games on XBLA to even mention that horrible button lag.
At first, I thought I was going mad, I even set up a 360 next to a Megadrive to make sure I was right… searching for any mention of it in Google brings up barely any results.
It completely throws you off your game, and is yet another strike against Backbone/Digital Eclipse, who I’d already not been very pleased with for several other games, emulated and “original” (every one of their Capcom “remakes” on XBLA, bar Street Fighter HD is a buggy piece of trash)
February 4th, 2010 on 1:51 pm
I’ll admit I’d not really noticed it and put down my woeful performance to the fact I was never particularly good at Sonic and the fact I’m now older and my reactions aren’t what they once were…I shall console myself with the fact it’s not my fault then ;)
February 4th, 2010 on 1:55 pm
“I’ll straight up admit it; I’m well excited for this, simply because it recalls a time when I wasn’t a mid-twenties, fat, bitter cynic. I was still a bit fat, but at least I wasn’t bitter about it.”
Snap :( At least now I have no friends to ridicule me for this purchase, which I will buy on all machines if it proves non-shit, just so Sega get the message.
I don’t like the sound of ‘episodes’ though. Will it turn into a furrier Corrie?
February 4th, 2010 on 9:29 pm
Mentski, you and I are obviously BETTER KINDS OF PEOPLE than most. I couldn’t stand playing XBLA Sonic due to the controls being so laggy and slow, yet no one else seemed to notice.
And this was back when I was working in an office where people sat around playing games all day as their “main” jobs.
February 4th, 2010 on 10:27 pm
I’m a more betterer kind of person than that, I’ve never bought a single game on XBLA.
Wireless controllers have lag. Scaling on some HDTVs causes lag. So perhaps it wasn’t the game but the TV.
Or perhaps it was the game.
February 4th, 2010 on 11:48 pm
London, you’re not the first to pour doubt on my claims by saying “LCD/Controller lag”.
It was definitely the game. I tested it on a Megadrive on the same LCD TV, and emulated it on a PC through the same TV, using a wired controller I used on my 360. The PC and the 360 were also plugged in via VGA and running at the TV’s native resolution to reduce lag; Yes, I was that thorough (read: anal) about this as it annoyed me that much, I even sent an angry letter to Backbone which went unanswered.
Neither the PC or MD exhibited the excessive lag the 360 version did. There is a significant gap between pressing the buttons and what you see on the screen, over half a second… When you consider that LCD screen lag on a modern TV is around 80ms – 0.08 of a second – and it’s much less than that when plugged in via VGA (as it doesn’t have to rescale the image to fit the screen), something is up.
You may wonder, if I had other ways to play it, why I even bought the live arcade version.
I ask myself the same question. I think I was on an achievement kick at the time, and thought it would be an easy 200 Gamerscore. Instead a game that I can finish in my sleep was a royal pain in the arse. I still only have 175 points in it because I can’t bare to go through it again for a speed run when the timing is that off.
February 5th, 2010 on 9:18 am
Why it’s not for PC???